Mid-Senior Technical Animator

Cambridge, England, United Kingdom · Animaton

Description

We are looking for a Technical Animator to develop and maintain complex animation systems, pipelines and in-game character graphs for use on cutting edge games. Working closely with the animation and programming teams to achieve seamless and dynamic animation integration into engine.

Accountabilities

Requirements

Prerequisites

3+ years Maya & industry proven game engine experience.

Demonstrable Python knowledge and/or object orientated languages.

Demonstrable problem-solving skills.

Experienced in game animation pipelines.

Used to working with multiple disciplines.

Be literate on latest and possible future animation technologies and methodologies.

Preferable

Knowledge of Vicon systems & motion builder.

Demonstrable experience in the creation of in-game character animation.

“On the job” experience of UE4

1+ published titles


Additional

Other programming languages.

Please Note: this advert closes on 30th August 2019.

Interviews for this role will be held on the week commencing 9th September 2019.

Benefits

Does this sound like you? If so we can offer you a fun, hard-working and supportive environment in which you can quickly make a contribution. Alongside this there’s the opportunity for career development, training and promotion plus a competitive salary and a whole heap of benefits including, but not limited to;

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